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FAQ - Frequently Asked Questions

Journal Entry: Wed Jan 20, 2016, 7:52 AM

Frequently Asked Questions!

Welcome to the Anomalous FAQ (Frequently Asked Questions)!  We understand that there is a lot of information to take in when first joining but don’t worry!  We will be there with you every step of the way and will take as much time as necessary to get all your questions sorted so that you (and hopefully a shiny new mutant character) can be on your merry way.  Below, you will find the most commonly asked questions we mutant moddies get from our newest members!

Don’t see the answer to the question you have here?  Feel free to comment on this journal and a staff member will respond to you shortly!  

How many Anomalies can I have?

You can have as many characters as you'd like!  There is no 'slot' limit nor do you have to pay for new characters.  Anoms are like chips, you can't just have one, and damned if we are going to charge you for it!

Awesome!  So can I just make as many as I want right now?

Yes!  The only character 'cool-down' we have occurs when you have put in an application for a design in the Design Pool.  Since there are some rare designs in the Pool, you must wait 30 days between requests for new designs (ie, if you adopt a design on the 15th, you have to wait till the 15th of the following month to get another design from the pool).

What are Abilities? How do they work, and how do I get one for my character?

Abilities are free, special little boosts that raise the skill level cap of by a predetermined amount of points.  A character's first Ability is chosen upon creation but, through the use of a Secondary Ability reward, an additional Ability can be added!  Hihiri characters automatically start with two Abilities and can reach a third via the use of a Secondary Ability reward.  In-game foals, if their parents have multiple Abilities, are rolled to determine whether or not they inherit this uncommon trait from their parents.

Check the Abilities journal for more info!

What are Automatic Mutations versus Starter Mutations?

Automatic Mutations are mutations that all characters of a certain bloodline are known to possess.  These 'Automatic' mutations make them better adapted to their habitat/lifestyle.  For example, purebred Linx characters would not be able survive on the mountainside without their carnivorous digestive system and Saraphs, the flying pegasus of the South, would never make it out of the Gardens of Elysia without their wings!  These mutations come 'free' with whatever bloodline you choose.

The Automatic Mutations of the herds are as follows:
- Austerian Automatic Mutations are: Branching Tines (Automatic), Magic-Based Mutations (Automatic)
- Hihiri Automatic Mutations are: Fins (Automatic), Pescatarian Digestive System (Automatic) 
- Linx Automatic Mutations are: Carnivorous Digestive System (Automatic), *Modified Limbs (Automatic)
- Nombeko Automatic Mutations are: Omnivorous Digestive System (Automatic), **Multiples (Automatic), Whiskers (Automatic)
- Saraph Automatic Mutations are: Wings (Automatic), Omnivorous Digestive System (Automatic)
- Scybilline Automatic Mutations are: Bio-luminescent Scales (Automatic), Omnivorous Digestive System (Automatic)

* Note that Modified Limbs can only be applied ONCE, to either the front legs or the back legs.  The legs that have been mutated will have feet to match; for example, a Modified Limbs - Front (Feline) mutation on a Linx will have feline paws on the front feet, not hooves.
** Automatic Multiples on a Nombeko can be used to make 2-3 pairs of small features such as eyes, ears, and tails.

Starter mutations, on the other hand, are three additional 'free' mutations that you character can have upon creation.  Characters can feature three mutations that change their appearance from something equine to something that fits the 'theme' of their herd (for instance, Nombeko have rodent-like or fox-like mutations such as Fox Tails or Mouse Ears).  Common mutations, such as a Unicorn Tail or Elongated Ears, can be added to your character regardless of their herd.  But remember, you only get to pick three without the help of a token or reward so choose wisely!

Extra mutations and uncommon/rare mutations can be bought with Salamanders or applied with tokens.

You can read more about Common/Herd Mutations here --> Anomalopedia | Mutations.  Note that this list is NOT extensive; if something you want is not specifically listed, just ask and staff will verify whether or not it is okay!  

What do the different tiers of Salamander do?  What are tokens?

By playing the game or being a good little mutant, you may find yourself in the company of Salamanders!  Anomalous is filled to the brim with all sorts of ‘manders and, depending on the type of Salamander in your pocket, you can release them into Lake Vesta for various rewards.  There are six different levels of Salamander reward - Basic, Uncommon, Rare, Extra-Rare, Legendary, and Divine -  and each level can unlock different rewards that can be applied to your character to add various features, mutations, or skills to their arsenal.  For a more comprehensive list of what you may purchase, it is best to check out the Salamander Reward Center for more info!

Salamanders can be transferred to other members in return for art or other Anomalous tokens and can be broken down to lower level rewards if you so desire.  However, we will never have a public place to view how many Salamanders you have collected so if you ever find yourself wondering how many wigglies are following you around, just note the group. ;)  There is no limit to how many Salamander rewards you may use on a character.

Salamander Reward Tiers
1 Basic Salamander = 1 Basic Salamander
1 Uncommon Salamander = 3 Basic Salamanders
1 Rare Salamander = 5 Basic Salamanders
1 Extra Rare Salamander = 7 Basic Salamanders
1 Legendary Salamander = 9 Basic Salamanders
1 Divine Salamander = 12 Basic Salamanders

Tokens, on the other hand, are almost exclusively earned by participating in group events or raffles!  Tokens vary in rarity and cannot be broken down into lower values or combined into higher rarity items (ie, an Uncommon Token cannot be broken down into three Basic tokens or vice versa).  Tokens can be traded for Salamanders or other Anomalous tokens.  There is not limit to how many tokens you can use on any one character - this is Anomalous, after all, and the name of the game is MUTATE!

Please note that, while we do allow tokens and Salamanders to be traded to other members for artwork, we do NOT recommend sending in any official note transfers until you have received the artwork in return.  We have had issues with this in the pass and it gets rather sticky-icky trying to sort it all out.

What if I need help creating my character?

 With so many options, it's hard trying to decide where to start!

You can always ask around in the community for family members for your new character if they’re a starter or, if you are stumped on a personality for your new mutant, there are several personality generators floating around on DA if that is where you are having difficulty.  If you are not sure whether or not a concept will work within Anomalous, simply note the group!  We can usually clear up any questions like these upfront.  

When you submit your profile, a mod will work through any issues with you, so don’t worry if you’re feeling a little unsure on the details.  Remember, you can always ask questions before you submit!  There is no such thing as a dumb question here at Anomalous - never be afraid to ask about something you want clarified.

Stumped on a design?  Don't worry, it happens!  Many of our members and mods are more than happy to help get you the design of your dreams.  All you need to do is ask!

For more information on Character Creation, see the Character Creation & Character Design journals!

Will my foal inherit mutations from its parents?

The short answer?  It depends!  

Mutations that are free to create/place on a parent (such as Horns or Beak on a Saraph) can be inherited freely by the foal.  Mutations that are Rare (in the case on a Saraph, a mutation such as Snake Tail) will be rolled to determine whether or not they are inherited.

Rare mutations that are normally only available through reward purchase (such as an Extra Rare Modified Limbs mutation) can be inherited by a foal if the mutation is present on one or both of the parents.  However, this is up to the RNG gods to decide!  There are a number of rolls that are given to a foal, such as rolling for Talented Status (faster skill improvement rate/elevated skill cap), Random Rare Mutation (a rare mutation not featured on either parents or in a herd bloodline), or Rare Mutation/Magic inheritance.

In addition, you may also RNG a foal completely!  The RNG's rolls are much kinder and give a higher chance at rare mutation inheritance but roll for traits such as appearance, build, gender, etc.  If an RNG doesn't yield something you wanted/gives you something you didn't want, you can add or remove that trait with the use of a Basic Reward token.  Rare mutations and traits, if not inherited, will need to be purchased full-price for your foal.

Remember that any horse-like features (horse hooves, horse tail, etc) are completely free.  If your foal’s parents both have Unicorn Tails but you really just want a regular horse tail, you are more than welcome to it.

For more information on Breeding, visit the Breeding & Crossbreeding 101 journals!

What will happen if I make my mare have twins? What if I breed two partners of different sizes? Premature/Late foals? Or different herds?

Breeding for multiple births (twins, triplets, and beyond), Premature/Late births, and sires dramatically taller than the dam (a 5 hand or higher gap) can all result in complications and even death! The breeding mod will roll for complications and let you know the results of the roll, giving you time to plan in case you need to use a divine reward to save one of your characters.

Note that, in the case of the Nombeko and Scybilline herds (where up to three foals/eggs are not uncommon) no harm will befall the mother for giving birth to multiple foals!  It is upon the request of a fourth egg/foal that complications arise.

Crossbreds are highly frowned upon in Anomalous and, because of mutations uncommon to their parent’s herds, can sometimes suffer complications if living in a herd they are not adapted to.  For example, a crossbred with fins and Linx teeth might sound fabulous but their fins would probably be frozen solid if living in the mountains!  In order to breed a crossbred foal, you must purchase a Crossbreeding reward and an RP detailing how the mother-to-be and father-to-be got together long enough to create such a child.

All crossbred foals, regardless of the cross, will be infertile unless the gods themselves have deemed them worthy of procreating!

For more information on breeding, visit the Breeding & Crossbreeding 101 journals!

Will my foal inherit its parent’s magic? What about if its parents have different magic strains?

Foals can inherit any magic on their parents if it is a bloodline common to their herd (for example, Earth, Wind, or Electric on a Nombeko).  If one or both of the parents have a magic not common to a herd (say, Acroris on a Nombeko) the foal will be rolled to determine whether or not they inherited that strain!

How is the magic type of my character determined?

When you have created a design and submitted it to the group for review, a mod will perform an RNG roll to determine the magic type of your character.  Most likely you will get rolled for a magic type Common or Uncommon to the character’s herd but there is a chance for your character to get a Rare or even an Extra Rare magic strain not found in their home herd!

If you don't get the roll you want, you can either downgrade to a lower level magic (for example, if you rolled for Uncommon magic you can downgrade to Common magic) leave the magic type of your character blank until you can purchase another form of magic for them at a later time.  

I’m still totally confused. What do I do?

If you need a little more help, feel free to hop on over to the Getting Started guide or note the group/comment below if you have a specific question!  We’ll get back to you as soon as we can!

Add a Comment:
Ciaran-Greymoon Featured By Owner Aug 28, 2017
Which level of salamander would be needed to create a silver black nova solis or a palomino nova solis ?
strideroo Featured By Owner Aug 31, 2017  Hobbyist Digital Artist
Nova itself is an Uncommon reward while Solis is a Rare.  Assuming you are talking about non-Scybillines (who won't be able to have Palomino without a reward itself) this would cost:

Legendary Design Reward:
- Free Creation Design + 1 Rare Reward Gene + 1 Uncommon Reward gene.
Ciaran-Greymoon Featured By Owner Sep 1, 2017
thanks for the answer ^^

*goes to count her salamander*

It would be used on a crossbreed Linx-Austerian mix, need to save a bit more to add some mutations but I got enough for the design it seems.
strideroo Featured By Owner Sep 6, 2017  Hobbyist Digital Artist
Yea so assuming you are only asking for the cost of the design itself you just need a Legendary. :D
Warped-Desire Featured By Owner Jan 24, 2017  Professional Digital Artist
What's the minimum age for a starter character?
LionessNalala Featured By Owner Jan 25, 2017  Hobbyist Photographer
Hey there! We ask that your starter characters are 5 years or older. If you have an IC character or know someone who has an IC character willing to take care of a character younger than 5 years old include that character in the app as a guardian and we can look it over and communicate with both parties! :)
Warped-Desire Featured By Owner Dec 27, 2016  Professional Digital Artist
What does a Meteorite token do??
And where do I redeem it? x3
strideroo Featured By Owner Edited Dec 31, 2016  Hobbyist Digital Artist
Hi!  A Meteorite Token can add either +5 Magic or Herbs if worn as a charm or ground into a powder and ingested. :)  To redeem just note the group with who you'd like to apply to token to.
Warped-Desire Featured By Owner Dec 31, 2016  Professional Digital Artist
If ingested the magic stays with the character all the time unlike the charm if you took it off?
strideroo Featured By Owner Jan 5, 2017  Hobbyist Digital Artist
Yep! :)
Warped-Desire Featured By Owner Jan 5, 2017  Professional Digital Artist
Oh great! Thanks ^^
Note sent
Onykssaifavild Featured By Owner Dec 10, 2016  Hobbyist General Artist
For the Skin Dweller Skin mutation it states that "Those with this skin type should never be out of the water for more than an hour or two in cool/humid conditions and no more than an hour in hot conditions." - would a Hihiri with more crab-like skin be able to be out longer or would they still need to continuously go back into the water? :)
I'm planning to make a Hihiri based on a lionfish (which are stripped fishes ) Would it be possible for the markings of the fins to extend a bit on the body of the horse ?

Another question, how a Hihiri would manage to survive as a saraph slave, as they are not supposed to touch the water from the Oasis, would they be allowed to use a indoor pool or it still count as oasis water ?
The-Ethereal-Swan Featured By Owner Mar 30, 2016  Hobbyist Digital Artist
Yes you can extend the markings of the fins into the body but you would need the scale mutation, much like this guy here: Lohane | Stallion | Warrior

And for them to survive as a slave they would probably need to be mostly horse and have no funs, I am afraid. And even then they would probably her fairly uncomfortable in the heat and dryness of Saraph, since they are used to a tropical and humid environment. :(
Seele-Studio Featured By Owner Feb 7, 2016  Hobbyist Digital Artist
What if we no longer feel a connection to a free design we made?
can we delete it and make another, or do we have to wait a month?
strideroo Featured By Owner Feb 7, 2016  Hobbyist Digital Artist
If a profile has not been accepted you may make another. :)
Jian89 Featured By Owner Jan 29, 2016  Hobbyist Digital Artist
Question: what kind of horse breed do we need to see as base for out body type?
Like a basic iberian for medium and make it heavier for a heavy type.

Or do we need to see it like this
Light = arabian/thoroughbred
Medium = warmblood/iberian
Heavy = friesian/drafts
strideroo Featured By Owner Jan 30, 2016  Hobbyist Digital Artist
There is no set breed to model off
of for each build but yes you are correct! Lighter builds would tend to resemble hot-blooded breeds like Arabians, Akhal-Tekes, and Thoroughbreds. Medium builds would tend to follow horse breeds such as Warmbloods, Friesians, and Iberian breeds. Heavy builds will follow heavy draft breeds like Percherons, Shires, etc. :)
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